PORTFOLIO.



I plan to use this page to display the work I've done or I'm currently working on. There's not much to show yet!
But here's what I have at the moment:

(Click on each title to expand it)


3D Shop in Roblox Studio

When I started working on this, I didn't know what I wanted the final result to be, so I slowly went through iterations until I liked with the final result. I'm pretty happy with it.
I made this using SurfaceGUIs adorned to anchored invisible parts. It was very fun to work on!

Check it out:

Yakuza: Like a Dragon Menu Recreation

With more confidence working with GUIs after finishing the 3D shop, I decided to recreate the main menu from one of my favorite games! In total it took me around 3 hours to make the entire thing.
You can control the menu with your Mouse or Arrow Keys / Enter!

If you want to try it out for yourself, click me!

Alternatively, you can watch this short video:

DVD Logo Simulator

This one was fun to make. I made it in an afternoon and learned Datastores to save (and load) the times the DVD Logo hits the sides and the corners! Sadly I don't have any video to show it, but you can go ahead and try it yourself!
You can open the menu with H!

If you want to try it out, click me!

Branching Dialogue System

At this time, I was interested in making dialogue systems so I made one! It branches depending on what the player answers, and I'm super proud of it.

Check it out:

Voxel (Part) Playground

It's a super simple 'game' i made a while ago to test how roblox handles parts, it allows you to generate as many parts as you want, and I think it's kinda cool although it's not really a game, but shows a bit of what I can do :)
(Of course, inputting high values in the experience will freeze your game, and Roblox will end up crashing after a while...)

If you want to try it out for yourself, click me!

Alternatively, you can watch this short video:




Nothing else for now!