I plan to use this page to display the work I've done or I'm currently working on. There's not much to show yet!
But here's what I have at the moment:
(Click on each title to expand it)
When I started working on this, I didn't know what I wanted the final result to be, so I slowly went through iterations until I liked with the final result. I'm pretty happy with it.
I made this using SurfaceGUIs adorned to anchored invisible parts. It was very fun to work on!
Check it out:
With more confidence working with GUIs after finishing the 3D shop, I decided to recreate the main menu from one of my favorite games! In total it took me around 3 hours to make the entire thing.
You can control the menu with your Mouse or Arrow Keys / Enter!
If you want to try it out for yourself, click me!
Alternatively, you can watch this short video:
This one was fun to make. I made it in an afternoon and learned Datastores to save (and load) the times the DVD Logo hits the sides and the corners! Sadly I don't have any video to show it, but you can go ahead and try it yourself!
You can open the menu with H!
At this time, I was interested in making dialogue systems so I made one! It branches depending on what the player answers, and I'm super proud of it.
Check it out:
It's a super simple 'game' i made a while ago to test how roblox handles parts, it allows you to generate as many parts as you want, and I think it's kinda cool although it's not really a game, but shows a bit of what I can do :)
(Of course, inputting high values in the experience will freeze your game, and Roblox will end up crashing after a while...)
If you want to try it out for yourself, click me!
Alternatively, you can watch this short video: